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Elizabeth Martinez

3D Generalist

Email:
Location:

Southern California

ABOUT ME

I'm a Southern California-based a 3D Generalist who specializes in Props, Creatures, and Environments! I work with softwares such as Unreal Engine 5, Maya, ZBrush, Substance Painter and Designer, and more. Currently a 3D Modeler for Fonco Studios, and I'm always dedicated to continuing to practice and improve my work!

EDUCATION

Gnomon School of Visual Effects Games & Animation
Hollywood, CA
BFA in Game Art
Graduated in September 2023

EXPERIENCE

3D Modeler
Fonco Studios
September 2024 - Present

  • Create high-resolution assets for use in 3D printing and production using Maya and ZBrush

  • Retopologize scanned assets to create clean geometry for print and production

  • Collaborate with teams in various departments to ensure quality final product

  • Utilize measuring tools to create assets with precise measurements

Freelance 3D Environment Artist

Contracted
2023 - 2024

  • Modeled, textured, and placed assets within a scene in UE5, Maya, ZBrush, and Substance Painter & Designer

  • Created concept sketches before making the scene in 3D

  • Delivered the scene fully optimized for real-time rendering

SOFTWARE

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SOFTWARE

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