

ABOUT ME
I'm a Southern California-based a 3D Generalist who specializes in Props, Creatures, and Environments! I work with softwares such as Unreal Engine 5, Maya, ZBrush, Substance Painter and Designer, and more. Currently a 3D Modeler for Fonco Studios, and I'm always dedicated to continuing to practice and improve my work!
EDUCATION
Gnomon School of Visual Effects Games & Animation
Hollywood, CA
BFA in Game Art
Graduated in September 2023
EXPERIENCE
3D Modeler
Fonco Studios
September 2024 - Present
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Create high-resolution assets for use in 3D printing and production using Maya and ZBrush
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Retopologize scanned assets to create clean geometry for print and production
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Collaborate with teams in various departments to ensure quality final product
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Utilize measuring tools to create assets with precise measurements
Freelance 3D Environment Artist
Contracted
2023 - 2024
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Modeled, textured, and placed assets within a scene in UE5, Maya, ZBrush, and Substance Painter & Designer
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Created concept sketches before making the scene in 3D
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Delivered the scene fully optimized for real-time rendering
SOFTWARE





SOFTWARE
