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RADIO

PROPS

ElizabethMartinez_Radio_Shot_A.jpg

RADIO

Wanted to have a go at some more props, potentially to be used in a retro scene with the Gameboy Model. Modeled in Maya, painted in Substance Painter, rendered in Unreal Engine and also having wireframes from the Sketchfab Model!

TOPOLOGY

ElizabethMartinez_Radio_Topo_Front.jpg
ElizabethMartinez_Radio_Topo_Back.jpg

SKETCHFAB MODEL

TURNAROUND

GAMEBOY
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GAMEBOY

Gameboy, modeled in ZBrush using Zmodeler and in Maya, textured in Substance Painter and Designer. All Rendered within Unreal Engine 5.

SKETCHFAB MODEL

TURNAROUND

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